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FreeRTOS Emulator with SDL2 Based Graphics and Input Library
1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
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Util functions for creating and running a basic state machine based off of the state machine implementation found in states.h. More...
#include "FreeRTOS.h"#include "queue.h"Go to the source code of this file.
Macros | |
| #define | STARTING_STATE STATE_ONE |
| #define | STATE_DEBOUNCE_DELAY 300 |
| #define | STATE_QUEUE_LENGTH 1 |
| #define | STATE_ONE 0 |
| #define | STATE_TWO 1 |
| #define | STATE_MACHINE_PERIOD 10 |
Functions | |
| int | vCheckStateInput (void) |
| Checks if the button C was pressed and if so increments the system's state. More... | |
| void | vStateMachineTask (void *pvParameters) |
| Function to be run as the state machine's task, orchestrates a periodic call to states run. More... | |
| int | xStateMachineInit (void) |
| Initialized the states for the state machine. More... | |
Util functions for creating and running a basic state machine based off of the state machine implementation found in states.h.
---------------------------------------------------------------------- Copyright (C) Alexander Hoffman, 2023 This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ----------------------------------------------------------------------
| #define STARTING_STATE STATE_ONE |
| #define STATE_DEBOUNCE_DELAY 300 |
| #define STATE_MACHINE_PERIOD 10 |
| #define STATE_ONE 0 |
| #define STATE_QUEUE_LENGTH 1 |
| #define STATE_TWO 1 |
| int vCheckStateInput | ( | void | ) |
Checks if the button C was pressed and if so increments the system's state.
| void vStateMachineTask | ( | void * | pvParameters | ) |
Function to be run as the state machine's task, orchestrates a periodic call to states run.
| pvParameters |
| int xStateMachineInit | ( | void | ) |
Initialized the states for the state machine.