FreeRTOS Emulator with SDL2 Based Graphics and Input Library  1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
spritesheet_sequence Struct Reference

Public Attributes

char * name
 
unsigned start_row
 
unsigned start_col
 
enum sprite_sequence_direction direction
 
unsigned frames
 
struct spritesheet_sequencenext
 

Member Data Documentation

◆ direction

enum sprite_sequence_direction spritesheet_sequence::direction

◆ frames

unsigned spritesheet_sequence::frames

◆ name

char* spritesheet_sequence::name

◆ next

struct spritesheet_sequence* spritesheet_sequence::next

◆ start_col

unsigned spritesheet_sequence::start_col

◆ start_row

unsigned spritesheet_sequence::start_row

The documentation for this struct was generated from the following file: