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FreeRTOS Emulator with SDL2 Based Graphics and Input Library
1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
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#include "FreeRTOS.h"#include "semphr.h"#include "queue.h"#include "buttons.h"#include "main.h"#include "demo_tasks.h"#include "state_machine.h"#include "states.h"Functions | |
| int | vCheckStateInput (void) |
| Checks if the button C was pressed and if so increments the system's state. More... | |
| void | vStateMachineTask (void *pvParameters) |
| Function to be run as the state machine's task, orchestrates a periodic call to states run. More... | |
| int | xStateMachineInit (void) |
| Initialized the states for the state machine. More... | |
| int vCheckStateInput | ( | void | ) |
Checks if the button C was pressed and if so increments the system's state.
| void vStateMachineTask | ( | void * | pvParameters | ) |
Function to be run as the state machine's task, orchestrates a periodic call to states run.
| pvParameters |
| int xStateMachineInit | ( | void | ) |
Initialized the states for the state machine.