FreeRTOS Emulator with SDL2 Based Graphics and Input Library
1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
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#include "FreeRTOS.h"
#include "semphr.h"
#include "queue.h"
#include "buttons.h"
#include "main.h"
#include "demo_tasks.h"
#include "state_machine.h"
#include "states.h"
Functions | |
int | vCheckStateInput (void) |
Checks if the button C was pressed and if so increments the system's state. More... | |
void | vStateMachineTask (void *pvParameters) |
Function to be run as the state machine's task, orchestrates a periodic call to states run. More... | |
int | xStateMachineInit (void) |
Initialized the states for the state machine. More... | |
int vCheckStateInput | ( | void | ) |
Checks if the button C was pressed and if so increments the system's state.
void vStateMachineTask | ( | void * | pvParameters | ) |
Function to be run as the state machine's task, orchestrates a periodic call to states run.
pvParameters |
int xStateMachineInit | ( | void | ) |
Initialized the states for the state machine.