FreeRTOS Emulator with SDL2 Based Graphics and Input Library
1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
- a -
aIO_quit_conn :
AsyncIO.c
aIO_quit_lock :
AsyncIO.c
- b -
buttonInputQueue :
gfx_event.c
,
gfx_event.h
buttons :
buttons.h
,
buttons.c
- c -
context :
gfx_draw.c
- d -
DemoSendTask :
demo_tasks.h
,
demo_tasks.c
DemoTask1 :
demo_tasks.h
,
demo_tasks.c
DemoTask2 :
demo_tasks.h
,
demo_tasks.c
DrawSignal :
main.h
,
main.c
- e -
error_message :
gfx_draw.c
- f -
fetch_lock :
gfx_event.c
- g -
global_offset :
gfx_draw.c
- h -
head :
AsyncIO.c
- i -
input_rbuf :
gfx_print.c
- j -
job_list_head :
gfx_draw.c
job_list_lock :
gfx_draw.c
- l -
list_lock :
gfx_font.c
loaded_images_list :
gfx_draw.c
loaded_images_lock :
gfx_draw.c
logo_image :
draw.h
- m -
mouse :
gfx_event.c
mq_one :
async_message_queues.h
,
async_message_queues.c
mq_one_name :
async_message_queues.h
,
async_message_queues.c
mq_two :
async_message_queues.h
,
async_message_queues.c
mq_two_name :
async_message_queues.h
,
async_message_queues.c
MQDemoTask :
async_message_queues.h
,
async_message_queues.c
my_animations :
draw.c
my_ball :
demo_tasks.c
my_images :
draw.c
- r -
rbuf_buffer :
gfx_print.c
renderer :
gfx_draw.c
- s -
safePrintQueue :
gfx_print.c
safePrintTaskHandle :
gfx_print.c
samples :
gfx_sound.c
screen_height :
gfx_draw.c
screen_width :
gfx_draw.c
state_machine_dev :
states.c
- t -
tcp_soc :
async_sockets.h
,
async_sockets.c
TCPDemoTask :
async_sockets.h
,
async_sockets.c
- u -
udp_soc_one :
async_sockets.h
,
async_sockets.c
udp_soc_two :
async_sockets.h
,
async_sockets.c
UDPDemoTask :
async_sockets.h
,
async_sockets.c
user_samples :
gfx_sound.c
- w -
walls :
gfx_ball.c
window :
gfx_draw.c
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