FreeRTOS Emulator with SDL2 Based Graphics and Input Library
1.0
A POSIX wrapper to run FreeRTOS on an x86 machine with some basic input and output libraries aimed at making teaching FreeRTOS simpler.
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A simple implementation of managing a global lookup table containins button press status information. More...
#include <SDL2/SDL_scancode.h>
#include "FreeRTOS.h"
#include "semphr.h"
Go to the source code of this file.
Classes | |
struct | buttons_buffer |
Structure containing a loopup table containing all the keyboards' buttons states and a lock for accessing said table. More... | |
Macros | |
#define | KEYCODE(CHAR) SDL_SCANCODE_##CHAR |
Typedefs | |
typedef struct buttons_buffer | buttons_buffer_t |
Structure containing a loopup table containing all the keyboards' buttons states and a lock for accessing said table. More... | |
Functions | |
void | vGetButtonInput (void) |
Recieves a fresh copy of the buttons lookup table from the backend SDL events library. More... | |
int | xButtonsInit (void) |
Initializes the buttons structure that holds the user's actual copy of the buttons lookup table. More... | |
void | vButtonsExit (void) |
Deinitializes the buttons structure that holds the user's actual copy of the buttons lookup table. More... | |
Variables | |
buttons_buffer_t | buttons |
A simple implementation of managing a global lookup table containins button press status information.
---------------------------------------------------------------------- Copyright (C) Alexander Hoffman, 2023 This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ----------------------------------------------------------------------
#define KEYCODE | ( | CHAR | ) | SDL_SCANCODE_##CHAR |
typedef struct buttons_buffer buttons_buffer_t |
Structure containing a loopup table containing all the keyboards' buttons states and a lock for accessing said table.
void vButtonsExit | ( | void | ) |
Deinitializes the buttons structure that holds the user's actual copy of the buttons lookup table.
void vGetButtonInput | ( | void | ) |
Recieves a fresh copy of the buttons lookup table from the backend SDL events library.
int xButtonsInit | ( | void | ) |
Initializes the buttons structure that holds the user's actual copy of the buttons lookup table.
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extern |